Sunday, May 11, 2014

Lichdom Battlemage

While I was at The Third Floor Inc in 2012, I was originally called in to help them with a cinematic for Lichdom Battlemage.  I just found out that the cinematic was finally released.  Initially, I worked with the rigging dept to set up a hawk base mesh (making all the hero feathers and setting up cages for cloth sim),  the face/feet sculpt, as well as making a demon that was only in the shot for 3 seconds and setting up the last character that is seen at the end.  Time was very limited on this project, so creatures that were not prominent in the shot did not get a lot of love.

Hawk featured in cinematic

Demon (in original shot for 2-3 seconds)

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